Could it be that the more attacks, the better? Sadly, things are not that simple. Some might think that this is an effortless ability to understand. Tapping the button was also much faster than channeling, which in turn allowed us to pump out a lot of spellcasting in a very short amount of time. The solution to this problem is provided by improving the ability for the first time, which keeps this phase within bounds and refreshes every time we hit Lightning Storm. This refers to the passage phases and strikes that occur automatically. These phases also do not increase the spirit cost of the spell. After each Lightning Strike will roll its own Lucky Hit, Critical Strike and Overpowered chance. Just holding down the button of your choice will increase the number of Lightning Strikes, capped at level 5. This ability has some very interesting issues due to the channel requirements that increase its strength. Mechanics And Gameplayįirst, let’s explain how this Lightning Strikes works. So I decided to test this build in multiple equipment stages with and without Legendary items to really get a feel for it and troubleshoot issues that popped up along the way. It’s fun to play, and I really like the look and sound of those Lightning hitting enemies in front of me. A quick demo of my take on Lightning Storm Druid today.
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